Many players may be shocked to learn the biggest twist from the newest game in the series – Rise of the Tomb Raider – as they have to get Lara out of an attempted rape situation.
The violent scene will be one of several in which the player will feel as though they have to “protect” Lara, according to game developers Crystal Dynamics. She will also be beaten and kidnapped, in an attempt to get players to connect with the character more. Executive producer Ron Rosenberg spoke about the new game, explaining why they chose to take this direction.
“When people play Lara, they don’t really project themselves into the character. They’re more like ‘I want to protect her.’ There’s this sort of dynamic of ‘I’m going to this adventure with her and trying to protect her’,” he said.”When you see her have to face these challenges, you start to root for her in a way that you might not root for a male character. The ability to see her as a human is even more enticing to me than the more sexualised version of yesteryear. She literally goes from zero to hero… we’re sort of building her up and just when she gets confident, we break her down again.”
He went on to say that during the rape scene, “she is literally turned into a cornered animal. It’s a huge step in her evolution: she’s forced to either fight back or die.” He added that they are “not trying to be over the top, shock people for shock’s sake. We’re trying to tell a great origin story.”
It remains to be seen how the scenes will go down on the first play through, but one thing is for sure – the preview images we have been seeing so far certainly look exciting, and they had better be given the game’s release delay.